The Couch

the space you've been looking for, where you finally feel safe and stay connected

the client

Design brief provided by DesignLab UX Academy -
"taking care of one's health"

my role

Research
Ideation
Branding
Prototyping
Wireframing
User Testing

duration

12 weeks

The Couch is a social and forum website designed for users interested in mental health topics to share questions, concerns, and support in a comfortable environment.

Users can sign up to explore different communities, post related content, and interact via comments.

The platform facilitates 1:1 connections with features like following, private messaging, and video calls.

view prototype

project overview

background

Mental health is no longer a strange term in our society. However, many young people are still struggling to find resources to manage their mental health problems. I wanted to find out what barriers users face and what they look for to safely find mental health resources and improve their lives.  

the problem

What barriers do people face when seeking mental health support?

the solution

Develop a social and forum website where users who are interested in various mental health topics can come together and comfortably share their questions, concerns, and encouragement.

the process

user research

research goal

Find how people cope with mental health and their struggles when using mental health resources so that we can offer affordable, accessible, and usable tools that they can use consistently.

research objectives

- Understand how people assess their own mental health and identify what they struggle with.
- Determine what encourages people to look for mental health help.
- Learn what keeps them from looking for mental health help.
- Determine where/how people access mental health resources.
- Understand what motivates people to use the mental health tool consistently.
- Learn what makes them stop receiving help or using the tool.
- Understand how using the tools fits into their daily life.

research methods

- Customer Survey
- User Interviews
- Competitive Analysis‍

competitive analysis

To achieve the research objectives, I conducted a competitive analysis of The Couch's key competitors: Wisdo, 7 Cups, Circles, and Sesh. This analysis highlighted their strengths and identified user pain points. The insights gained from this evaluation, combined with additional research findings, were instrumental in informing the development of The Couch.

user interviews

In order to have a better understanding of users, I interviewed 6 participants between ages of early 20s to 30s. Participants' occupations varied from a student, a teacher to those who work in marketing and tech industries. Below is the summary of the interviews:

insights

motivations

pain points

look for's

ideate

user personas

Based on the research, I developed two user personas for The Couch, each reflecting the motivations, pain points, and desires of the target users.

sitemap

user flows

Prioritizing users' needs and look for's, I designed the sitemap below.

project goals

As a designer, it is extremely important to empathize with users but also to work well with stakeholders. So I compared the user goals and business goals to see what the distinctions are and the overlap. This practice helps me to determine project goals that will benefit both users and the business.

design

mid-fidelity wireframes

I began by creating low-fidelity sketches of The Couch on my iPad. Following that, I moved on to prototyping mid-fidelity wireframes for both mobile and desktop versions. Mid-fidelity wireframes are crucial in the design process, as they allow me to identify issues and make revisions more easily than after creating high-fidelity mockups.

branding

Keeping The Couch's vision in mind, I made careful branding decisions to convey its commitment to safety, openness, and togetherness. I selected earthy, muted colors of green and yellow, along with other neutral tones, to evoke calm, natural, and relaxing feelings. The overall layout and design elements are minimalistic.

high-fidelity wireframes

It's finally time to bring my mid-fidelity wireframes and branding to life! I've added a few more screens, including profiles (self and others), community home, and posting screens. Additionally, I've revised the communities onboarding screen to enhance user experience. Instead of bubbles for topic selection, I've opted for a list layout in alphabetical order to help users find their topics more easily.

view in figma

test

usability testing

Now that I've built the prototype, it's time to conduct usability testing, a crucial step in the design process to empathize with users. I prioritized a few task flows for users to explore to assess The Couch's usability. The test was conducted virtually with 5 participants, each session lasting about 15 minutes. At the end of the test, users answered questions to provide feedback.

tasks

1. Make an account
2. Sign in
3. Join communities
4. Upload a post

success criteria

1. Successful completion of the  tasks.
2. Participants spending appropriate time on each task.
3. Overall accessibility, such as color contrast, font size, icons, buttons, etc.

affinity maps

I organized the feedback using the grids below. First, I sorted it into four categories: what worked, questions, ideas, and changes. Then, I used a severity-frequency grid to prioritize the feedback based on the seriousness and frequency of the issues identified during user testing.

priority revisions

Based on usability feedback, I added a fixed bottom navigation bar for easier access to menu items and simplified the top bar as shown below:

before

Some users had trouble locating menu items like the profile and communities. Others mentioned the top bar of the home page looked cluttered.

after

Added a fixed bottom navigation bar for all menu items, clearing up the busy top area.

final prototype

reflect

challenges

As a beginner designer on my first project, I loved creating something personally meaningful. I faced challenges early on, especially with avoiding assumptions about user needs. Through research and ideation, I learned to focus on users' desires and goals expressed in interviews and surveys, becoming more user-centered in my approach.

takeaways

- Prioritize adequate time for thorough research to pinpoint user needs and define the problem clearly.
- Use Figma efficiently to create components and explore various variants, optimizing time and productivity.
- Develop the skill of working efficiently within specified time constraints.
- Embrace flexibility by making necessary changes to initial sketches and wireframes without hesitation.